Creative Tools for Exploring Living Systems & Body Architecture
Templates and frameworks for imagining future bodies, senses, and ways of being alive.
Physical or digital cards to spark ideas for augmenting the human body.
Example Combination: "Sense: Emotions" + "Body Part: Skin" + "Environment: Urban" + "Purpose: Empathy" = Skin that changes color based on others' emotional states, helping you navigate social situations in busy cities.
Structured prompts for designing speculative body modifications and prosthetics.
Download Templates: Design your own worksheets based on these prompts or use them for classroom discussions and design workshops.
Tools for creating believable scenarios about bio-robotic futures.
Kitchen-safe recipes for growing and making bio-materials at home. No lab equipment required.
Grow bacterial cellulose that looks and feels like leather. Perfect for wearables, patches, and small accessories.
Pro Tip: Dry your SCOBY flat if you want sheet material, or dry it on a form (like a bowl) for curved shapes.
Make compostable plastic from agar-agar (seaweed extract). Ready to use in hours, not weeks.
Use For: Jewelry, decorative objects, material swatches, experimental design, teaching demos.
Grow structural material from mushroom roots. Takes 1-3 weeks, results in strong, biodegradable material.
Safety Note: Wear mask when handling dry mycelium powder. Wash hands after handling.
Simplest bioplastic recipe using pantry ingredients. Great for experiments and teaching.
Perfect For: Testing different formulations, understanding polymer properties, quick prototypes, classroom demos.
Pioneering artists, designers, and research groups shaping bio-robotics and bio-design.
Neri Oxman's current studio focusing on material ecology, bio-design, and nature-technology fusion.
Material Ecology - design at intersection of computation, fabrication, materials science, and synthetic biology.
Website: blast.studio | Previous Work: MIT Media Lab Mediated Matter Group
Research laboratory at University of Western Australia dedicated to bio-art. Offers artist residencies.
Oron Catts & Ionat Zurr - pioneers of tissue culture art, creators of "Semi-Living" artworks.
Notable Project: Victimless Leather - jacket grown from living tissue cells.
Body architecture, wearables, human sensorium. Books: "See Yourself Sensing," "Alive."
Synthetic biology, design, speculation. Book: "Better" - exploring bio-design and nature.
Bio-digital art, tissue engineering, future of body. Project: "Regenerative Reliquary" - growing bones.
Speculative body modifications. Project: "Transfigurations" - designed babies and organ modifications.
Performance artist. Projects: Third Hand, Exoskeleton, Ear on Arm. Explores body obsolescence.
Transgenic art pioneer. Project: GFP Bunny (Alba) - glowing rabbit. Bio-art and telepresence.
Bio-design studio using bacteria for color and material. Sustainable fashion innovations.
Growing fashion from microbes. Pioneering bacterial cellulose clothing.
Mycelium-based design and research. Growing materials and products from fungi.
Buildings that behave like living systems. Synthetic biology meets architecture.
Bio-textiles and living materials. Plants that grow clothing, speculative bio-futures.
Where to see bio-robotics and bio-art in person or online.
Neri Oxman's retrospective. Silkworm collaborations, bio-polymers, computational design. Exhibition catalog available.
Curated by Paola Antonelli. Exploring restorative design and bio-materials.
Traveling exhibition on intersection of design and biology. Check local science museums.
Speculative design including body modifications and bio-futures.
World's largest media arts festival. Always features bio-art, hybrid living systems, and speculative bodies.
Bio-design pavilion showcases latest in living materials, mycelium products, and sustainable design.
Annual conference rotating locations. Bio-art, wearables, and body-tech presentations.
Art and digital culture. Often includes bio-politics, posthuman themes, and critical design.
Blog covering bio-art, design, and technology. Best resource for staying current.
Database of bio-art projects, artists, and exhibitions.
Project exploring synthetic biology through art and design.
Curated bio-design books and materials section.
International galleries merging science and art. Bio-design frequent theme.
Places to learn, make, and connect with others interested in bio-robotics and bio-design.
Community labs where you can learn bio-design hands-on. Many offer artist residencies and beginner workshops.
What to Expect: Friendly community, beginner-friendly workshops, access to lab equipment, artist-in-residence programs.
Offers bio-design track. Intensive workshops on living materials, computational design, fabrication.
Futures studies and design programs. Often covers bio-futures and speculative body design.
MA programs in bio-design and wearable futures. Alumni include many bio-design pioneers.
Design & Technology MFA. Courses on wearables, bio-materials, and speculative design.
Online resource with tutorials, recipes, and maker community for wearable tech.
Annual gathering for e-textile makers and educators. Workshops and maker sessions.
Online community for fashion tech, wearables, and body-worn technology.
Search Meetup.com for "wearable tech" or "bio-design" in your city.
Local resources for bio-design materials and mentorship.
Srishti Manipal Institute (iGEM): Students combining synthetic biology with art/design (e.g., "Fragrance of Earth").
Akriti Sondhi: Bio-artist working with living systems and speculative futures.
Don't buy expensive "Bio-Kits." Use local grocery sources:
Worksheets and tools for imagining body modifications, prosthetics, and augmentations.
Visual template for documenting your sensory experiences and identifying opportunities for augmentation.
Designing wearables, identifying augmentation opportunities, understanding your relationship to your body.
Templates for drawing speculative senses and body modifications.
Inspiration: Look at Neil Harbisson's antenna (hearing colors), echolocation devices, thermal vision goggles.
Structured prompts for designing prosthetics for emotional and cognitive needs, not just physical ones.
What problem does it solve? How does it work? What does it look/feel like? Who would use it? What are the unintended consequences?
Scenario cards for discussing ethics of bio-robotics modifications.
Use For: Classroom discussions, design workshops, team ethical review sessions.