Space Design Canvas

Sketch and plan virtual space layouts with this interactive design tool

🎨 How to Use This Tool

Tool Purpose:

This top-down design canvas helps you plan virtual space layouts BEFORE building them in 3D platforms. Think of it as a blueprint or floor plan for your metaverse experience.

Basic Usage:

  1. Select a Tool: Click a shape or marker button (e.g., "Room", "Entry Point")
  2. Draw on Canvas: Click and drag on the grid to create shapes
  3. Layer Elements: Add multiple rooms, then overlay markers for entry/focal/interaction points
  4. Export: Save your design as PNG to share with team or use as reference

Spatial Design Best Practices:

1. Scale & Proportion

Virtual spaces feel larger than 2D. A 10x10m room feels spacious in VR. Start with smaller spaces than you think you need.

2. Entry Experience

Always design the entry point first. Users should immediately understand where to go. Use sight lines to guide them to the first focal point.

3. Spatial Hierarchy

Create variation: Open social areas (circular spaces) → transition zones (corridors) → intimate focus areas (smaller rooms).

4. Interaction Zones

Place interaction zones where users naturally pause: near focal points, at path intersections, in alcoves off main areas.

💡 Workflow Tip: Design sequence for effective spaces:
1️⃣ Place Entry Point → 2️⃣ Add Main Social/Hub Room → 3️⃣ Create Focal Points (art, stage, exhibits) → 4️⃣ Add Corridors for flow → 5️⃣ Mark Interaction Zones → 6️⃣ Add Secondary Rooms for specific activities
Room / Space
Circular Space
Entry Point
Focal Point
Interaction Zone
Corridor

Design Principles Reminder

Entry Experience: Start by placing entry points. First impressions matter in virtual spaces.

Sight Lines: Ensure users can see focal points from entry areas to encourage exploration.

Spatial Rhythm: Alternate between open spaces (social areas) and intimate zones (focused activities).

Flow & Navigation: Create clear paths without dead ends. Guide users naturally through the space.

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